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1.
Elife ; 132024 Jan 23.
Artículo en Inglés | MEDLINE | ID: mdl-38261382

RESUMEN

Computational models are powerful tools for understanding human cognition and behavior. They let us express our theories clearly and precisely and offer predictions that can be subtle and often counter-intuitive. However, this same richness and ability to surprise means our scientific intuitions and traditional tools are ill-suited to designing experiments to test and compare these models. To avoid these pitfalls and realize the full potential of computational modeling, we require tools to design experiments that provide clear answers about what models explain human behavior and the auxiliary assumptions those models must make. Bayesian optimal experimental design (BOED) formalizes the search for optimal experimental designs by identifying experiments that are expected to yield informative data. In this work, we provide a tutorial on leveraging recent advances in BOED and machine learning to find optimal experiments for any kind of model that we can simulate data from, and show how by-products of this procedure allow for quick and straightforward evaluation of models and their parameters against real experimental data. As a case study, we consider theories of how people balance exploration and exploitation in multi-armed bandit decision-making tasks. We validate the presented approach using simulations and a real-world experiment. As compared to experimental designs commonly used in the literature, we show that our optimal designs more efficiently determine which of a set of models best account for individual human behavior, and more efficiently characterize behavior given a preferred model. At the same time, formalizing a scientific question such that it can be adequately addressed with BOED can be challenging and we discuss several potential caveats and pitfalls that practitioners should be aware of. We provide code to replicate all analyses as well as tutorial notebooks and pointers to adapt the methodology to different experimental settings.


Asunto(s)
Cognición , Aprendizaje Automático , Humanos , Teorema de Bayes , Concienciación , Simulación por Computador
2.
J Exp Psychol Gen ; 153(3): 864-872, 2024 Mar.
Artículo en Inglés | MEDLINE | ID: mdl-38236250

RESUMEN

The outcome of any scientific experiment or intervention will naturally unfold over time. How then should individuals make causal inferences from measurements over time? Across three experiments, we had participants observe experimental and control groups over several days posttreatment in a fictional biological research setting. We identify competing perspectives in the literature: contingency-driven accounts predict no effect of the outcome timing while the contiguity principle suggests people will view a treatment as more harmful to the extent that bad treatment outcomes occur earlier rather than later. In contrast, inference of the functional form of a treatment effect can license extrapolation beyond the measurements and lead to different causal inferences. We find participants' causal strength and direction judgments in temporal settings vary with minimal manipulations of instruction framing. When it is implied that the observations are made over a preplanned number of days, causal judgments depend strongly on contiguity. When it is implied that the observation may be ongoing, participants extrapolate current trends into the future and adapt their causal judgments accordingly. When data are revealed sequentially, participants rely on extrapolation regardless of instruction framing. Our results demonstrate human flexibility in interpreting temporal evidence for causal reasoning and emphasize human tendency to generalize from evidence in ways that are acutely sensitive to task framing. (PsycInfo Database Record (c) 2024 APA, all rights reserved).


Asunto(s)
Juicio , Solución de Problemas , Humanos , Predicción , Tiempo
3.
Nat Hum Behav ; 8(1): 125-136, 2024 Jan.
Artículo en Inglés | MEDLINE | ID: mdl-37845519

RESUMEN

To tackle a hard problem, it is often wise to reuse and recombine existing knowledge. Such an ability to bootstrap enables us to grow rich mental concepts despite limited cognitive resources. Here we present a computational model of conceptual bootstrapping. This model uses a dynamic conceptual repertoire that can cache and later reuse elements of earlier insights in principled ways, modelling learning as a series of compositional generalizations. This model predicts systematically different learned concepts when the same evidence is processed in different orders, without any extra assumptions about previous beliefs or background knowledge. Across four behavioural experiments (total n = 570), we demonstrate strong curriculum-order and conceptual garden-pathing effects that closely resemble our model predictions and differ from those of alternative accounts. Taken together, this work offers a computational account of how past experiences shape future conceptual discoveries and showcases the importance of curriculum design in human inductive concept inferences.


Asunto(s)
Cognición , Formación de Concepto , Humanos , Aprendizaje , Curriculum , Conocimiento
4.
Cognition ; 242: 105633, 2024 Jan.
Artículo en Inglés | MEDLINE | ID: mdl-37897881

RESUMEN

To glean accurate information from social networks, people should distinguish evidence from hearsay. For example, when testimony depends on others' beliefs as much as on first-hand information, there is a danger of evidence becoming inflated or ignored as it passes from person to person. We compare human inferences with an idealized rational account that anticipates and adjusts for these dependencies by evaluating peers' communications with respect to the underlying communication pathways. We report on three multi-player experiments examining the dynamics of both mixed human-artificial and all-human social networks. Our analyses suggest that most human inferences are best described by a naïve learning account that is insensitive to known or inferred dependencies between network peers. Consequently, we find that simulated social learners that assume their peers behave rationally make systematic judgment errors when reasoning on the basis of actual human communications. We suggest human groups learn collectively through naïve signaling and aggregation that is computationally efficient and surprisingly robust. Overall, our results challenge the idea that everyday social inference is well captured by idealized rational accounts and provide insight into the conditions under which collective wisdom can emerge from social interactions.


Asunto(s)
Aprendizaje Social , Humanos , Aprendizaje , Juicio , Comunicación
5.
Top Cogn Sci ; 2023 Oct 18.
Artículo en Inglés | MEDLINE | ID: mdl-37850714

RESUMEN

An open question regarding how people develop their models of the world is how new candidates are generated for consideration out of infinitely many possibilities. We discuss the role that evolutionary mechanisms play in this process. Specifically, we argue that when it comes to developing a global world model, innovation is necessarily incremental, involving the generation and selection among random local mutations and recombinations of (parts of) one's current model. We argue that, by narrowing and guiding exploration, this feature of cognitive search is what allows human learners to discover better theories, without ever grappling directly with the problem of finding a "global optimum," or best possible world model. We suggest this aspect of cognitive processing works analogously to how blind variation and selection mechanisms drive biological evolution. We propose algorithms developed for program synthesis provide candidate mechanisms for how human minds might achieve this. We discuss objections and implications of this perspective, finally suggesting that a better process-level understanding of how humans incrementally explore compositional theory spaces can shed light on how we think, and provide explanatory traction on fundamental cognitive biases, including anchoring, probability matching, and confirmation bias.

6.
Cognition ; 240: 105530, 2023 11.
Artículo en Inglés | MEDLINE | ID: mdl-37595513

RESUMEN

Most research into causal learning has focused on atemporal contingency data settings while fewer studies have examined learning and reasoning about systems exhibiting events that unfold in continuous time. Of these, none have yet explored learning about preventative causal influences. How do people use temporal information to infer which components of a causal system are generating or preventing activity of other components? In what ways do generative and preventative causes interact in shaping the behavior of causal mechanisms and their learnability? We explore human causal structure learning within a space of hypotheses that combine generative and preventative causal relationships. Participants observe the behavior of causal devices as they are perturbed by fixed interventions and subject to either regular or irregular spontaneous activations. We find that participants are capable learners in this setting, successfully identifying the large majority of generative, preventative and non-causal relationships but making certain attribution errors. We lay out a computational-level framework for normative inference in this setting and propose a family of more cognitively plausible algorithmic approximations. We find that participants' judgment patterns can be both qualitatively and quantitatively captured by a model that approximates normative inference via a simulation and summary statistics scheme based on structurally local computation using temporally local evidence.


Asunto(s)
Juicio , Aprendizaje , Humanos , Causalidad , Simulación por Computador , Solución de Problemas
7.
Cognition ; 238: 105471, 2023 09.
Artículo en Inglés | MEDLINE | ID: mdl-37236019

RESUMEN

A defining aspect of being human is an ability to reason about the world by generating and adapting ideas and hypotheses. Here we explore how this ability develops by comparing children's and adults' active search and explicit hypothesis generation patterns in a task that mimics the open-ended process of scientific induction. In our experiment, 54 children (aged 8.97±1.11) and 50 adults performed inductive inferences about a series of causal rules through active testing. Children were more elaborate in their testing behavior and generated substantially more complex guesses about the hidden rules. We take a 'computational constructivist' perspective to explaining these patterns, arguing that these inferences are driven by a combination of thinking (generating and modifying symbolic concepts) and exploring (discovering and investigating patterns in the physical world). We show how this framework and rich new dataset speak to questions about developmental differences in hypothesis generation, active learning and inductive generalization. In particular, we find children's learning is driven by less fine-tuned construction mechanisms than adults', resulting in a greater diversity of ideas but less reliable discovery of simple explanations.


Asunto(s)
Desarrollo Infantil , Generalización Psicológica , Niño , Humanos , Adulto
8.
Cogn Psychol ; 140: 101542, 2023 02.
Artículo en Inglés | MEDLINE | ID: mdl-36586246

RESUMEN

Research on causal cognition has largely focused on learning and reasoning about contingency data aggregated across discrete observations or experiments. However, this setting represents only the tip of the causal cognition iceberg. A more general problem lurking beneath is that of learning the latent causal structure that connects events and actions as they unfold in continuous time. In this paper, we examine how people actively learn about causal structure in a continuous-time setting, focusing on when and where they intervene and how this shapes their learning. Across two experiments, we find that participants' accuracy depends on both the informativeness and evidential complexity of the data they generate. Moreover, participants' intervention choices strike a balance between maximizing expected information and minimizing inferential complexity. People time and target their interventions to create simple yet informative causal dynamics. We discuss how the continuous-time setting challenges existing computational accounts of active causal learning, and argue that metacognitive awareness of one's inferential limitations plays a critical role for successful learning in the wild.


Asunto(s)
Aprendizaje , Metacognición , Humanos , Solución de Problemas , Cognición , Aprendizaje Basado en Problemas
9.
Dev Psychol ; 58(12): 2310-2321, 2022 Dec.
Artículo en Inglés | MEDLINE | ID: mdl-36107659

RESUMEN

We explore how children and adults actively experiment within the physical world to achieve different epistemic goals. In our experiment, one hundred one 4- to 10-year-old children and 24 adults either passively observed or used a touchscreen interface to actively interact with objects in a dynamic physical microworld with the goal of inferring one of two latent physical properties: relative object masses or local forces of attraction and repulsion. We find an age improvement in judgments as well as an advantage for active over passive learning. With the help of Bayesian statistics and a computational modeling framework for the quantitative analysis of participants' actions, we show that children's and adults' actions are equally successful in targeting their goal-relevant uncertainty, but that adults and older children are better able to use this information to respond correctly. We further unpack children's and adults' experimental strategies qualitatively, finding adults more likely to use a "deconfounding" strategy to isolate properties of interest, potentially creating evidence less susceptible to cognitive and perceptual errors. (PsycInfo Database Record (c) 2022 APA, all rights reserved).


Asunto(s)
Objetivos , Juicio , Adulto , Niño , Humanos , Adolescente , Preescolar , Teorema de Bayes , Aprendizaje
10.
Behav Brain Sci ; 45: e188, 2022 09 29.
Artículo en Inglés | MEDLINE | ID: mdl-36172765

RESUMEN

Over-flexibility in the definition of Friston blankets obscures a key distinction between observational and interventional inference. The latter requires cognizers form not just a causal representation of the world but also of their own boundary and relationship with it, in order to diagnose the consequences of their actions. We suggest this locates the blanket in the eye of the beholder.

11.
Cogn Psychol ; 137: 101506, 2022 09.
Artículo en Inglés | MEDLINE | ID: mdl-35872374

RESUMEN

We investigate the idea that human concept inference utilizes local adaptive search within a compositional mental theory space. To explore this, we study human judgments in a challenging task that involves actively gathering evidence about a symbolic rule governing the behavior of a simulated environment. Participants learn by performing mini-experiments before making generalizations and explicit guesses about a hidden rule. They then collect additional evidence themselves (Experiment 1) or observe evidence gathered by someone else (Experiment 2) before revising their own generalizations and guesses. In each case, we focus on the relationship between participants' initial and revised guesses about the hidden rule concept. We find an order effect whereby revised guesses are anchored to idiosyncratic elements of the earlier guess. To explain this pattern, we develop a family of process accounts that combine program induction ideas with local (MCMC-like) adaptation mechanisms. A particularly local variant of this adaptive account captures participants' hypothesis revisions better than a range of alternative explanations. We take this as suggestive that people deal with the inherent complexity of concept inference partly through use of local adaptive search in a latent compositional theory space.


Asunto(s)
Algoritmos , Aprendizaje , Teorema de Bayes , Generalización Psicológica , Humanos , Juicio , Cadenas de Markov
12.
Psychon Bull Rev ; 29(6): 2314-2324, 2022 Dec.
Artículo en Inglés | MEDLINE | ID: mdl-35831679

RESUMEN

Changing one variable at a time while controlling others is a key aspect of scientific experimentation and a central component of STEM curricula. However, children reportedly struggle to learn and implement this strategy. Why do children's intuitions about how best to intervene on a causal system conflict with scientific practices? Mathematical analyses have shown that controlling variables is not always the most efficient learning strategy, and that its effectiveness depends on the "causal sparsity" of the problem, i.e., how many variables are likely to impact the outcome. We tested the degree to which 7- to 13-year-old children (n = 104) adapt their learning strategies based on expectations about causal sparsity. We report new evidence demonstrating that some previous work may have undersold children's causal learning skills: Children can perform and interpret controlled experiments, are sensitive to causal sparsity, and use this information to tailor their testing strategies, demonstrating adaptive decision-making.


Asunto(s)
Aprendizaje , Relaciones Padres-Hijo , Niño , Humanos , Adolescente
13.
Behav Brain Sci ; 45: e13, 2022 02 10.
Artículo en Inglés | MEDLINE | ID: mdl-35139946

RESUMEN

Generalization does not come from repeatedly observing phenomena in numerous settings, but from theories explaining what is general in those phenomena. Expecting future behavior to look like past observations is especially problematic in psychology, where behaviors change when people's knowledge changes. Psychology should thus focus on theories of people's capacity to create and apply new representations of their environments.


Asunto(s)
Conocimiento , Teoría Psicológica , Humanos
14.
Comput Brain Behav ; 5(1): 22-44, 2022.
Artículo en Inglés | MEDLINE | ID: mdl-34870096

RESUMEN

How do people decide how general a causal relationship is, in terms of the entities or situations it applies to? What features do people use to decide whether a new situation is governed by a new causal law or an old one? How can people make these difficult judgments in a fast, efficient way? We address these questions in two experiments that ask participants to generalize from one (Experiment 1) or several (Experiment 2) causal interactions between pairs of objects. In each case, participants see an agent object act on a recipient object, causing some changes to the recipient. In line with the human capacity for few-shot concept learning, we find systematic patterns of causal generalizations favoring simpler causal laws that extend over categories of similar objects. In Experiment 1, we find that participants' inferences are shaped by the order of the generalization questions they are asked. In both experiments, we find an asymmetry in the formation of causal categories: participants preferentially identify causal laws with features of the agent objects rather than recipients. To explain this, we develop a computational model that combines program induction (about the hidden causal laws) with non-parametric category inference (about their domains of influence). We demonstrate that our modeling approach can both explain the order effect in Experiment 1 and the causal asymmetry, and outperforms a naïve Bayesian account while providing a computationally plausible mechanism for real-world causal generalization.

15.
Cogn Emot ; 35(6): 1099-1120, 2021 09.
Artículo en Inglés | MEDLINE | ID: mdl-34165041

RESUMEN

Suspense is a cognitive and affective state that is often experienced in the anticipation of information and contributes to the enjoyment and consumption of entertainment such as movies or sports. Ely et al. proposed a formal definition of suspense which relies upon predictions about future belief updates. In order to empirically evaluate this theory, we designed a task based on the casino card game Blackjack where a variety of suspense dynamics can be experimentally induced. Our behavioural data confirmed the explanatory power of this theory. We further compared this formulation with other heuristic models inspired by studies in other domains such as narratives and found that most heuristic models cannot well account for the specific temporal dynamics of suspense across wide range of game variants. We additionally propose a way to test whether experiencing greater levels of suspense motivates more game-playing. In summary, this work is an initial attempt to link formal models of information and uncertainty with affective cognitive states and motivation.


Asunto(s)
Emociones , Motivación , Humanos , Aprendizaje , Placer , Incertidumbre
16.
Cogn Psychol ; 127: 101396, 2021 06.
Artículo en Inglés | MEDLINE | ID: mdl-34146795

RESUMEN

A popular explanation of the human ability for physical reasoning is that it depends on a sophisticated ability to perform mental simulations. According to this perspective, physical reasoning problems are approached by repeatedly simulating relevant aspects of a scenario, with noise, and making judgments based on aggregation over these simulations. In this paper, we describe three core tenets of simulation approaches, theoretical commitments that must be present in order for a simulation approach to be viable. The identification of these tenets threatens the plausibility of simulation as a theory of physical reasoning, because they appear to be incompatible with what we know about cognition more generally. To investigate this apparent contradiction, we describe three experiments involving simple physical judgments and predictions, and argue their results challenge these core predictions of theories of mental simulation.


Asunto(s)
Juicio , Solución de Problemas , Cognición , Humanos , Física
17.
Psychol Sci ; 31(12): 1602-1611, 2020 12.
Artículo en Inglés | MEDLINE | ID: mdl-33137265

RESUMEN

One remarkable aspect of human cognition is our ability to reason about physical events. This article provides novel evidence that intuitive physics is subject to a peculiar error, the classic conjunction fallacy, in which people rate the probability of a conjunction of two events as more likely than one constituent (a logical impossibility). Participants viewed videos of physical scenarios and judged the probability that either a single event or a conjunction of two events would occur. In Experiment 1 (n = 60), participants consistently rated conjunction events as more likely than single events for the same scenes. Experiment 2 (n = 180) extended these results to rule out several alternative explanations. Experiment 3 (n = 100) generalized the finding to different scenes. This demonstration of conjunction errors contradicts claims that such errors should not appear in intuitive physics and presents a serious challenge to current theories of mental simulation in physical reasoning.


Asunto(s)
Lógica , Solución de Problemas , Cognición , Humanos , Física , Probabilidad
18.
Front Psychol ; 11: 244, 2020.
Artículo en Inglés | MEDLINE | ID: mdl-32153464

RESUMEN

Real causal systems are complicated. Despite this, causal learning research has traditionally emphasized how causal relations can be induced on the basis of idealized events, i.e., those that have been mapped to binary variables and abstracted from time. For example, participants may be asked to assess the efficacy of a headache-relief pill on the basis of multiple patients who take the pill (or not) and find their headache relieved (or not). In contrast, the current study examines learning via interactions with continuous dynamic systems, systems that include continuous variables that interact over time (and that can be continuously observed in real time by the learner). To explore such systems, we develop a new framework that represents a causal system as a network of stationary Gauss-Markov ("Ornstein-Uhlenbeck") processes and show how such OU networks can express complex dynamic phenomena, such as feedback loops and oscillations. To assess adult's abilities to learn such systems, we conducted an experiment in which participants were asked to identify the causal relationships of a number of OU networks, potentially carrying out multiple, temporally-extended interventions. We compared their judgments to a normative model for learning OU networks as well as a range of alternative and heuristic learning models from the literature. We found that, although participants exhibited substantial learning of such systems, they committed certain systematic errors. These successes and failures were best accounted for by a model that describes people as focusing on pairs of variables, rather than evaluating the evidence with respect to the full space of possible structural models. We argue that our approach provides both a principled framework for exploring the space of dynamic learning environments as well as new algorithmic insights into how people interact successfully with a continuous causal world.

19.
J Exp Psychol Learn Mem Cogn ; 45(11): 1923-1941, 2019 Nov.
Artículo en Inglés | MEDLINE | ID: mdl-31094563

RESUMEN

What is the best way of discovering the underlying structure of a causal system composed of multiple variables? One prominent idea is that learners should manipulate each candidate variable in isolation to avoid confounds (sometimes known as the control of variables [CV] strategy). We demonstrate that CV is not always the most efficient method for learning. Using an optimal actor model, which aims to minimize the average number of tests, we show that when a causal system is sparse (i.e., when the outcome of interest has few or even just one actual cause among the candidate variables), it is more efficient to test multiple variables at once. Across a series of behavioral experiments, we then show that people are sensitive to causal sparsity and adapt their strategies accordingly. When interacting with a dense causal system (high proportion of actual causes among candidate variables), they use a CV strategy, changing one variable at a time. When interacting with a sparse causal system, they are more likely to test multiple variables at once. However, we also find that people sometimes use a CV strategy even when a system is sparse. (PsycINFO Database Record (c) 2019 APA, all rights reserved).


Asunto(s)
Aprendizaje/fisiología , Desempeño Psicomotor/fisiología , Pensamiento/fisiología , Adulto , Femenino , Humanos , Masculino , Modelos Psicológicos , Adulto Joven
20.
Cogn Psychol ; 105: 9-38, 2018 09.
Artículo en Inglés | MEDLINE | ID: mdl-29885534

RESUMEN

Many aspects of our physical environment are hidden. For example, it is hard to estimate how heavy an object is from visual observation alone. In this paper we examine how people actively "experiment" within the physical world to discover such latent properties. In the first part of the paper, we develop a novel framework for the quantitative analysis of the information produced by physical interactions. We then describe two experiments that present participants with moving objects in "microworlds" that operate according to continuous spatiotemporal dynamics similar to everyday physics (i.e., forces of gravity, friction, etc.). Participants were asked to interact with objects in the microworlds in order to identify their masses, or the forces of attraction/repulsion that governed their movement. Using our modeling framework, we find that learners who freely interacted with the physical system selectively produced evidence that revealed the physical property consistent with their inquiry goal. As a result, their inferences were more accurate than for passive observers and, in some contexts, for yoked participants who watched video replays of an active learner's interactions. We characterize active learners' actions into a range of micro-experiment strategies and discuss how these might be learned or generalized from past experience. The technical contribution of this work is the development of a novel analytic framework and methodology for the study of interactively learning about the physical world. Its empirical contribution is the demonstration of sophisticated goal directed human active learning in a naturalistic context.


Asunto(s)
Comprensión/fisiología , Aprendizaje Basado en Problemas , Desempeño Psicomotor/fisiología , Aprendizaje Social/fisiología , Pensamiento/fisiología , Adulto , Femenino , Humanos , Masculino , Persona de Mediana Edad , Adulto Joven
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